Conference Agenda
Overview and details of the sessions of this conference. Please select a date or location to show only sessions at that day or location. Please select a single session for detailed view (with abstracts and downloads if available).
Please note that all times are shown in the time zone of the conference. The current conference time is: 24th Aug 2026, 05:33:21am America, Santiago
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Daily Overview |
| Session | |
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62F: E-Learning & EdTech Location: Room 06: Europa | |
| Presentation 6 | |
10:35am - 10:47am
Teaching ethics to engineers through gamification and role-playing as teaching and learning strategies. Universidad de la Frontera - (CL), Chile This article presents an analysis of the implementation of gamification and role-playing as teaching and learning strategies for professional ethics in first-year engineering students. The research design is descriptive and cross-sectional, combining an analysis of student performance in a group-based assessed activity with a survey administered to participating students. The activity consisted of a simulation game where teams had to design and build a bridge with a limited budget and fluctuating material prices, a scenario designed to generate ethical conflicts. Students were required to identify and justify potential ethical violations, relating their decisions to the professional code of ethics for engineers. A 19-item Likert-scale questionnaire was administered to 219 students to assess their perceptions of the activity. The analysis of the results indicates the relevance of the applied strategies for first-year students, showing ease in identifying ethical actions and principles, but not in justifying them. Demonstrating that gamification and role-playing promote experiential learning and contribute to the development of ethical awareness in the training of engineers from their earliest levels of education. | |
