Conference Agenda
Overview and details of the sessions of this conference. Please select a date or location to show only sessions at that day or location. Please select a single session for detailed view (with abstracts and downloads if available).
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PAPERS: Play design I: Exploring worlds Location: Appleton Tower, LT1 Zoom Link Session Chair: Helle Marie Skovbjerg, Kolding School of Design Session Chair: Mathias Poulsen, Kolding School of Design | |
| Presentation 1 | |
Between Worlds: Play Materials As Mediators of the Lived and the Ludic 1: KLEST Lab, Bengaluru, India; 2: BITS Design School, Birla Institute of Technology and Science (BITS) Pilani The ludic space exists both within and beyond reality as a parallel world. While play design has been explored through rules, experiences, and systems, the role of play materials as mediators between lived and ludic space remains under-discussed. This paper examines how play materials invite players into, operate within, and emerge from the ludic space, shaping gameplay and learning. Using a practice-based approach, the Between Worlds (BW) framework was developed and empirically grounded through classroom projects involving over 130 undergraduate students at BITS Design School. The framework identifies four qualities of play materials that enable transitions between lived and ludic space: player engagement, translation, functionality, and emergent outcomes. The study contributes to game-based learning and design pedagogy by repositioning play materials as active mediators of meaning-making, demonstrating how they can support participatory, generative learning experiences and deeper engagement with complex real-world systems. View Paper: https://doi.org/10.21606/drs.2026.2407
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