Conference Agenda
Overview and details of the sessions of this conference. Please select a date or location to show only sessions at that day or location. Please select a single session for detailed view (with abstracts and downloads if available).
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PAPERS: Rooted and Reaching: Situated Practice, Pedagogies, and Futures Location: Appleton Tower, LT5 Zoom Link Accessibility: https://www.accessable.co.uk/the-university-of-edinburgh/central-area/access-guides/appleton-lecture-theatre-5-edinburgh Session Chair: Thomas Maiorana, UC Davis Session Chair: Sine Celik, Delft University of Technology | |
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Game Design as an educational method 1: Kristiania University of Applied Sciences, Oslo, Norway; 2: Georgetown University, Washington DC, USA; 3: The University of Skövde, Skövde, Sweden Design is playing an increasingly important role in the liberal arts and in general education at various grade levels. Integrating design into a curriculum can take many forms, from teaching general design literacy to specific disciplinary practices and using design methods to support topical learning. Over decades of teaching game design in various contexts, we have observed how students gain a deep and systemic understanding of topics when designing games on them. Synthesizing our experiences from higher education, we expand on Hanghøj’s model for game-based teaching to include teaching through game design as a pedagogical method. We argue that to leverage the potential of game design in educational settings and further develop this approach, educators and designers must improve their gaming literacy and call for collaboration across disciplines. View Paper: https://doi.org/10.21606/drs.2026.1871
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